Kirby’s Return to Dream Land Deluxe Dangerous Dinner Energy Sphere Locations

The last level of Kirby’s Return to Dreamland Deluxe is a wild, fiery final march to victory over Landia. Although it only has 3 levels, there are 5 Dangerous Dinner Energy Spheres per level. These spheres will challenge your skills a bit more than before due to the hectic atmosphere and dangerous enemies.

In keeping with the final phase, some of the spheres require some work, so we’ve provided you with the locations of each Dangerous Dinner Energy Sphere. If you want to unlock more challenges and doors in Magolor’s ship, The Lor Starcutter, collecting all the energy orbs is crucial.

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Where to find all energy orbs in Dangerous Dinner

Each stage one Kirby’s Return to Dreamland Deluxe indicates how many energy balls there are when standing in front of the stage door. If you notice that any of the symbols aren’t filled in in the correct order, you’ve probably missed a ball or two. We mentioned this in our guide on the topic Energy spheres in the egg engines So if you’re having trouble there, check out this guide as well.

If you are looking for a specific stage, go ahead and skip one of these links.

Kirby’s Return to Dream Land Deluxe Energy Orbs Level 7-1

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The first energy orb in Dangerous Dinner is a mad dash through fireballs to pick up a key. Hit the blue switch along the way and keep moving to find a key. Take the key and go to the end to find a locked gate that contains the first orb.

sphere 2

When you move on to the second sphere, you will need the water ability. Thankfully, there’s a Galboros mini-boss fight along the way. Steal his ability and move on. You’ll find a key along the way. Pick it up and dash across the lava as Kirby dashing like water creates water beneath you.

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Then below you will find a locked gate with a red star door directly behind it. Entering the starting door will take you to another room with a different key and a staircase of fire blocks. Strategically cool the fire blocks to create a path up so you can carry the key to the locked door guarding the second energy sphere.

sphere 3

The next energy orb is behind another red star door. There will be a bomb block near the end of the long trail that takes Kirby onto a wild bridge where giant lava eels try to eat you. Attack it and this will reveal the Red Star Door.

Entering this door will take you onto a linear path with an enemy carrying a key beneath you. The switches on your path affect the enemy’s path. We say 1 = a switch you should flip and 0 is a switch you should avoid. So you should press the switches in this order: 1, 1, 0, 1, 1, 0, 1, 1.

You’ll want to time the seventh button with the enemy, as there’s a moving platform underneath that will bring them over for you to grab the key. The 3rd energy sphere is just behind the locked door nearby.

Sphere 4-5

Soon you will come to an area where there is a Super Ice ability. Grab it and make your way to the top of the volcano. Then stand on the peak to freeze and smash it, revealing the starting portal that leads you to the fight for the Sphere Doomer. Hitting it will give you the last two energy orbs in level 1 of Dangerous Dinner.

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Kirby’s Return to Dream Land Deluxe Energy Spheres Level 7-2

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The first part of the second stage puts you on a platform that floats down. There are two lava walls on either side and tons of enemies. Eventually there will be a group of enemies surrounding the first energy sphere. Force your way through and pick up the first ball.

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sphere 2

The next sphere requires the Ninja skill. There will be some on the wall near a lava gap, so steal the ability. Then go through the gap and enter the door with the red star.

The next part is a little tricky as you have to climb to the left wall and Shoot a kunai through the small gap above the lava as it moves. This will cut the rope on the far left, releasing a platform that hits a switch on the other side. You can find the second orb on the path that opens below.

sphere 3

As you progress to the third sphere, you should grab the Hi-Jump ability. As you make your way up, you should stay on the right path. There’s an area where a platform moves back and forth, so you’ll want to super jump through it to reach the orb directly above.

Sphere 4-5

These spheres are locked behind another star portal. You will pick up the Star Bonkers ability after the mini boss fight with Super Bonkers. Use the giant hammer to smash your way to a large statue with a crystal on it.

Smash all four pipes to break the crystal and reveal another pipe. Smash the last one to open the portal, then proceed to the appropriate Sphere Doomer fight to earn the final two Energy Spheres in Stage 2 of Dangerous Dinner.

Kirby’s Return to Dream Land Deluxe Energy Spheres Level 7-3

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The first energy orb is in the section where you are on a long bridge and large fireballs are falling at an angle on Kirby. As you cross the bridge, if you look down you will see the orb floating directly below. Go to the end of the bridge to find two breakable stone blocks. Hit them and fly back to the left to get the first orb.

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sphere 2

The second energy sphere is ahead. You will come to a section where there are floating suns. If you go to the top right, there’s a red star door just behind that sun that contains the second orb.

The area behind the door puts you in a giant spiked shoe that you must use to cross the area and make it to the end where the orb is located.

sphere 3

Later, you’ll come across one of the horns that will give you an umbrella force field. Carry this horn across platforms until you reach an area where there is an enemy with a key. Jump up and destroy the stand with the enemy to grab the key.

You will Continue taking this key past the star door and to the start of the next section. You will see the locked gate holding the third energy orb.

Sphere 4-5

These last two spheres are held by the final Sphere Doomer fight. In order to get to this star portal, you must acquire the Super Sword ability and make your way to the giant volcano. Use your ability to cut open the volcano and reveal the portal.

As you guessed it, make your way up to the mini-boss and earn your last two spheres.

This gives you all 15 Dangerous Dinner Energy Spheres. When you have kept up with us and collected all the other spheres from the other levels, the last doors in the Lor Starcutter will open. Check out our other Kirby’s Return to Dream Land Deluxe guides for help finding the remaining energy orbs.

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