Kirby’s Return to Dream Land Deluxe Nutty Noon Energy Sphere Locations

The final phase of Planet Popstar takes Kirby into the clouds. Kirby’s Return to Dreamland Deluxe‘s Nutty Noon is a nice stroll through the clouds full of bottomless chasms. Since this is one of the final stages, there’s also quite a lot of energy orbs to hunt down. There are 20 Nutty Noon Energy Spheres in total, each with different levels of difficulty.

Nutty Noon is like that challenging like the end phase Dangerous Dinner and has almost the same amount of energy orbs. We have found the locations of each sphere here. If you want to unlock more challenges and doors in Magolor’s ship The Lor Starcutter, collecting all the energy orbs is crucial.

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Where to find all energy balls in Nutty Noon

As we have already said, each phase in Kirby’s Return to Dreamland Deluxe tells you how many energy balls there are when you stand in front of the stage door. If you notice that any of the symbols aren’t filled in in the correct order, you’ve probably missed a ball or two. We mentioned this in our guide on the subject Energy spheres in the egg engines So if you’re having trouble there, check out this guide as well.

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If you are looking for a specific stage, go ahead and jump ahead using one of these links.

Kirby’s Return to Dream Land Deluxe Energy Spheres Level 5-1

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In the 3rd area of ​​stage 1 you come to a point where a continuous gust of wind helps you ascend faster. On the way up you’ll see a rectangle of blocks holding a red star door. Go inside and cross the bridge to get the first Nutty Noon Energy Sphere.

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The second sphere requires an ability that can cut vines or rope. Along the path with lots of hanging platforms but vines, keep going right until you get to an indentation above. Take the path above and go a little further to the right to find a red star door below.

This is another simple energy sphere. You will cut the platforms to make them fall and make your way to the second sphere.

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The search for the next energy ball can easily be overlooked as it is somewhat hidden on the path. You’ll come to a section where Kirby jumps up on vine platforms. At one point you can see some strange clouds with interesting colors on the left.

There’s a secret path behind those puffy clouds, so head left and hover a bit higher to find the 3rd sphere.

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At the end of the stage, you’ll walk between spiked balls that drop bomb blocks on their way. Run with them to the end to find the last energy ball of stage 1 at the end. Dash over the smaller spiked orb to get the orb before the second orb blocks your path.

Kirby’s Return to Dream Land Deluxe Energy Spheres Level 5-2

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The first orb in stage 2 requires you to carry the balloon bomb to a large, unbreakable yellow block. Use the balloon bomb to break the blocks and get through the hidden door. Then grab the bomb ability in the room and stand on the switch nearby.

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What you have to do is aim your bomb through the gate you opened to hit the bomb block on the other side. This will destroy the steel blocks underneath and give you the energy orb.

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The next sphere is just after the Moundo miniboss. Take the stone ability and use it on the nearby wooden stakes. However, do not use it on the 3rd post as this will block the path to the energy sphere directly below.

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If you progress to the last two spheres of level 2, you will get the Super Beam ability. Light all Star Cylinders along the way to open the Star Portal. Hop in and make your way to the Sphere Doomer fight to earn the final two energy orbs in stage two.

Also Read:  Hogwarts Legacy: How to Solve the Clock Tower Puzzle

Kirby’s Return to Dream Land Deluxe Energy Spheres Level 5-3

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The first energy orb puts you in a race with an enemy holding a key. Shortly after using the Crackler Cannon, enter a door and see the key-wielding enemy. Run it to the end before it destroys the key and itself to open the locked gate holding the orb.

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The second energy sphere is further ahead and needs the beam ability. On the left you can see some steel blocks with a bomb block on the other side. Use your beam to hit the bomb block, which will destroy the steel blocks and take you to the red star door. Follow the path in the room to get to a switch that will release the orb.

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The next sphere is one of the hardest to get. It requires the Hi-Jump skill. When you go up a stone area. You come to a part where there are 3 paths you could take. There is a grounding switch on the left, a pull switch on the top left and if you look closely you can see the orb in the right path.

The pull switch opens the right path to the energy sphere. The timing is weird, but you’ll have to step on the floor switch, grab the pull switch, charge down, charge right, and jump up to get inside before the platform reappears.

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Luckily, after the 3rd sphere, the next one is pretty easy to grab. On the way to the exit gate to finish the stage if you look closely you will see it sitting in the clouds. It’s easy to see through the orange clouds.

Kirby’s Return to Dream Land Deluxe Energy Spheres Level 5-4

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The first energy sphere requires the Spiked Boots. You will come across the sphere under a bridge. Jump into one of the shoes and smash the large yellow block nearby. Then climb onto the spikes and hop to the sphere.

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Right in the next area you will encounter the second orb. Kirby jumps onto a rope and shimmying across. Later, you’ll see two large cannons shooting fireballs back and forth. The energy sphere awaits there.

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The last two spheres are kept by the Sphere Doomer. You have to take the Super-Hammer ability from Super-Bonkers.

Use your Super Hammer ability on the giant spring to smash a bell that opens the star portal. Then head to the Sphere Doomer and grab the Energy Spheres he has.

Kirby’s Return to Dream Land Deluxe Energy Spheres Level 5-5

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The next stage is a sort of boss onslaught where you fight the various mini-bosses you’ve fought through the game. Grab the first miniboss’ ability, Giant Edge, then go through the gate and cut the rope on the hanging platform to get the first energy orb.

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The second ball follows the same pattern as the first. This time you fight against Moundo. Take him down and grab the ability. Then in the next room, use this ability to smash through the blocks to get the energy orb

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For the third energy sphere you fight Water Galboros, hitting and eating gives you Water Kirby. This way you can take care of the fire blocks that will stop you from the orb in the next room.

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Lastly, fight Dubior to get the fourth. Eat it to get the spark ability. Go through the gate and quickly move left and right to charge your electric force field. Now shoot it through the steel blocks to hit the bomb block inside. This reveals the final sphere of Nutty Noon.

Now you have all 20 Nutty Noon Energy Spheres. If you’re looking for help finding the rest energy balls on Kirby’s Return to Dreamland Deluxe look at our oother leaders.

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