Warhammer 40K: Darktide 1.0.20 Patch Update, The Signal Out Now

Just over two weeks since its release on PC and Xbox platforms, Warhammer 40K: Darktide has received its first content drop along with patch update 1.0.20. Fatshark announced the release after a slight delay from December 14th to December 15th. And now we know exactly what’s included.

In the first place is the signal dark tide‘s first content drop. You can expect to find a new mission, two new weapons, a new condition in Hunting Grounds and private play. Perhaps the most anticipated addition comes in the form of the crafting system, which allows perk rerolling for weapons and curiosities via the Refine Item feature found at the Shrine of the Omnissiah.

The two new cards include Comms-Plex 154/2f, which “tasks you and your attack team to gain access to the Comms-Plex,” and HL-19-24 Archivum, where you must reach the roof and “transmit.” a message to your allies in the Empire”.

Ogryns will find more ways to smash with the one-handed Achlys Mk I Power Maul, while zealots can take down Scabs and other enemies with the Indignatus MK IVe Crusher. And to everyone’s delight, more Pox Hounds will appear in Hunting Grounds (go ahead and press F now).

In addition, the 1.0.20 patch update brings a number of optimizations dark tide as a whole, including quality-of-life updates, performance and stability fixes, weapon changes, and more. Unfortunately, emotes are not mentioned in the latest version.

Head here for the full patch notes rundown for the 1.0.20 patch update and The Signal content drop. The team is still hard at work searching for answers to things like error codes 4008 and 2007, as well as GPU crashes and twitch drop issues, so stay tuned for more.

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